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Devlog
Iris Reborn
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Devlog
Iris v0.3.1 Weapon Charges, Custom Cursor and Polish
December 03, 2024
by
Jiri
#Update
Weapon charges have been implemented. It was originally supposed to be more UI but that's been moved back for another (Hopefully next) update, along with music volume controls. Right now, the implemen...
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Iris Reborn v0.3.0 The Weapon Revolution
November 30, 2024
by
Jiri
#Update, #Roadmap
Iris has now expanded her arsenal after testing with the shots from the previous build! This update taking a week was definitely not what I expected. But definitely makes sense in hindsight. There was...
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Iris Reborn v0.2.2 Iris learns the Alphabet
November 21, 2024
by
Jiri
#Update
Very minor update in terms of front end, but very big ones behind the scenes. Also some fixes for screenshake that was way too strong and made evident with the new weapon. Now portals have simple labe...
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Iris Reborn v0.2.1 Iris Walks Proudly Back
November 18, 2024
by
Jiri
#Update
Minor update on the front of gameplay, but Iris is finally able to strut her stuff with her own walking sprite! Furthermore, the game is also replayable without having to refresh the browser now. A gr...
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Iris Reborn v0.2.0 Stages and beyond!
November 15, 2024
by
Jiri
#Update
This was tiring, but we've finally come to our first milestone, stages! No longer is the game contained onto the one tiny stage, it's now contained into 3 tiny stages, that are the same except one is...
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Iris Reborn v0.1.8 It's sorta becoming kinda fun?!
November 12, 2024
by
Jiri
#Update
It's a pretty hefty one. Both in polish and content. Most exciting things first. The boss now actually has phases! And a new attack type! A timed circle AoE explosion, it has a ground indicator before...
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v0.1.7 Iris gets More Feedback & Enemy Actions
November 11, 2024
by
Jiri
#Update
Firstly, a second devlog! Surprising! This update features me suffering trying to draw out Iris, and barely managing to eek out with an idle animation that I swapped in to check but decided to leave i...
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First Devlog
November 10, 2024
by
Jiri
#Update
Never written a devlog but thought I'd give it a try. This is sort of Build 0.1.6 v0.1 - Base Project with default assets and a basic player controller, no enemies v0.1.1 - Added placeholder sprites f...
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